Hide and Seek | The Original HNS Stickman Game

Hide and Seek | The Original HNS Stickman Game

Find or be found. Up to you.

The good old classic hide & seek with stickman. Play either as a seeker or as a hider stick and build your shelters from cars or office desks, hide in the water, in the hay pile, in the cornfield, in the boss' office and most importantly, push others in the seeker's vision field. Try to be kind though. Very addictive and easy to play hyper casual game Hide 'n seek - the original hns game

Tips and Instructions for Hide and Seek | The Original HNS Stickman Game

Swipe across the screen or use WASD to move
Find other stickman or hide from them

Gameplay at a Glance

Features:
∙ Beautiful and unique 3D visuals
∙ Play either as seeker or hider
∙ Complete freedom to play however you like
∙ High performance
∙ Fun, relaxing and addictive

Who managed the development of this game?

The team credited with creating this game is Mirra Games.

What framework was used for the game’s development?

The engine employed to build this game is WebGL.

What are the relevant keywords for this game?

Terms used to classify this game are 3d, hide, maze, stickman.

Under which genre would this game fall?

This game is classified within the .IO category.

Is the game playable on mobile phones and tablets?

Hide and Seek | The Original HNS Stickman Game is accessible on mobile phones and tablets.

Does this game target any specific gender?

The game is more suited for Male.

Does the game feature any form of mistreatment or harm towards characters?

Yes, Hide and Seek | The Original HNS Stickman Game features actions or scenarios considered cruel.

What is the ideal age range for playing this game?

The target audience of this game based on age is Teens.

Is blood depicted or used in any way within the game?

Yes, blood is present in Hide and Seek | The Original HNS Stickman Game’s gameplay.

Is the game appropriate for a child’s age?

No, Hide and Seek | The Original HNS Stickman Game is not intended for young audiences.
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